by 2021/02/09 (Tue) 10:58:06 pm (edited)at
Just now, TETR.IO has hit one million total players. Can you believe it? Because I can't. It's been an insane journey here, one I never expected.
Back when I first started developing TETR.IO, just under 2 years ago, I thought it would be incredibly cool if I could make a game that had some sort of meaning to the stacker community. Yet here we are, at what is probably the most meaningful milestone — for example, for a lot of YouTubers, hitting 1 million subscribers is the peak, the validation, the apex — and while of course, most of these players are anons who simply played for a little bit, it's this reach that feels insane to me. In the last year, TETR.IO has had a reach far beyond what I could've ever imagined, being at GDQ Hotfix, being on 10K-viewer streams, seeing 400+ player lobbies, and massive tournaments multiple times a month. Being able to reach so many people, and potentially give them an experience they could think of fondly years from now, is a really, really nice feeling.
And it's all thanks to you — the players, the Supporters, the streamers, the tournament organizers, the YouTubers, the INFDEV testers, the contributors — the believers.
I want to thank you all from the bottom of my heart for playing my game, for believing in me. It's been an amazing journey up to here, but there's no end in sight! A lot of very exciting things are coming up (most obviously the Character System update), and I hope you'll stick around for another million!!!